I have several windows 7 pro workstations that are randomly popping up this error: api-ms-win-core-path-l1-1-0.dll is missing. Ext-ms-win-ntuser-uicontext-ext-l1-1-0.dll IESHIMS.DLL First three of those files are located in SysWOW64 downlevel, but the 32-bit clearquest.exe is not able to find those DLLs. • Simple searches use one or more words. Imperial hell drivers. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog. • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples • cat dog --matches anything with cat,dog or both • cat +dog --searches for cat +dog where dog is a mandatory term • cat -dog -- searches for cat excluding any result containing dog • [cats] —will restrict your search to results with topic named 'cats' • [cats] [dogs] —will restrict your search to results with both topics, 'cats', and 'dogs'. I get the error message 0xc000007b when ever I start any UE4 demo. It worked perfectly fine in Windows 7 x64 just a couple days ago. Now after I upgraded to Windows 8.1 Pro, it no longer runs. I don't have Unreal Engine 4 (yet), but I have tried running several UE4 demos for the Oculus Rift, and this same issue happens on every single UE4 demo I try. Thank you for the links. I downloaded the Realistic Rendering and the Rollercoaster demos, but didn't have any trouble starting them up. Both popped up with windows asking me to set the rendering settings. When you open the files are you going to Project Name > Binaries > Win64 > 'application name' The one side note though is that I'm not using the Oculus in this instance. I'm able to run the projects by opening them directly. If you're able to do this without the Oculus there may be an issue there I can track one down and see if I can replicate on my end. Let me know!:) Tim. I have tried to run the binary directly, as well as the shortcut. I've also tried running without Oculus Runtime in memory, and with only my primary display. I don't even get the set rendering settings menu. I wonder if this is an issue related to upgrading from inside Windows 7 x64 to Windows 8.1 Pro x64 - or what do you think? When I get my physical DVD in the mail, I will install Windows 8.1 Pro afresh from booting the dvd, and see if that works. Meanwhile, I'm open to any other suggestions you might have, and again thank you for your time sir.
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